
The TTRPG system
The Basics
Players are given two main stats.
POWER & MIND.
All new players start with 10 in Each Stat.
(10 Power & 10 Mind)
For combat and physical situations you use POWER.
For other situations like social or searching for clues and some crafting systems you use MIND.
Other things contribute to your stats such as buffs given from various items such as food or drinks, potions, weapons and runes.
Buffs of the same kind cannot be stacked with each other for example, taking two potions that increase your mind stat will not both add to your mind stat only the last used potion will contribute to your total stat score.
Buffs of different kinds however can be stacked with each other and example of this is if you eat food that increases your POWER stat, then also take a potion that increases your POWER stat, both of those bonus can be added together.
Health And Energy.
How it works
Health points
Health points or HP is what keeps your player character standing, when a player drops to zero HP they are unable to participate in combat until recovered.
All players have a base Health point (HP) pool of 5.
for each 10 stat points you have you get +1 added your Health point (HP) pool.
Example 1: 5 HP + 10 power & 10 mind = 7 HP
Example 2: 5 HP + 14 power & 16 mind = 8 HP
Example 2: 5 HP + 10 power & 30 mind = 9 HP
Energy
Energy points or EP is what you expend each time you do an action.
Whether that is, gathering materials, crafting an item, or in combat. all actions have a cost.
Each point you have in both power and mind is your Energy point (EP) total.
Example 1: 10 power & 10 mind = 20 EP
Example 2: 14 power & 16 mind = 30 EP
Example 2: 10 power & 12 mind = 22 EP
Recovering Health (HP) & Energy (EP)
There are various ways to recover both health and energy points (HP & EP)
This can include
Eating, Drinking, Spending a night with someone or donating.
___________________________
Recover 2 HP & 10 EP every 10 mins of sex or foreplay with another player
Recover 1 HP & 15 EP every time you play a Mini game with other players
Recover 2 EP for each unwanted item you give to the local merchant
Full Recover HP & EP by donating 2000 gold to the clan
(Don't forget that food and drink also recover HP & EP please check the items)
PVP combat
PVP (player verses player) Combat refers to interactions between players where they resort to combat between each other.
How it works
During PVP both players roll /roll 100 and add their POWER stat.
The player who gets the highest total number gets their attack in the other player loses 1 hp.
This goes on until there is victor, whether that is the other player or players concede or drop to zero HP.
Example: player 1 rolls 36 and has 14 total power, the total number for that roll is 51
PVE Combat
During PVE combat you and or you party take turns against the enemies first is your turn you /roll 100 and add your POWER stat the total amount is how much damage you do.
Each turn the Enemies take 1 hp unless stated otherwise from the player or players for how many enemies are in the battle.
(Example: 1 player vs 3 enemies)
the player loses 3 hp per turn
(Example: 2 players vs 3 enemies)
player one may take 2 dmg and the second player make take one
Buffs
You can only Have 1 buff from each source except for boons, an example of this is
Talisman:
Food:
Drink:
Potion:
Rune:
Boons:
you cannot stack multiple buffs of the same type except for boons if you drink a potion eat something etc. the latest buff overrides the other one.